Introduction To Software Engineering Ppt 9th Edition By Ian Sommerville

Introduction To Software Engineering Ppt

Download Introduction To Software Engineering Ppt 9th Edition By Ian Sommerville

Introduction: Introduction To Software Engineering Ppt

Getting Started With Introduction To Software Engineering Ppt, My aim in this part of the book is to provide a general introduction to software engineering. I introduce important concepts such as software processes and agile methods, and describe essential software development activities, from initial software specification through to system evolution.
The chapters in this part have been designed to support a one-semester course in software engineering. Chapter 1 is a general introduction that introduces professional software engineering and defines Introduction To Software Engineering Ppt concepts. I have also written a brief discussion of ethical issues in Introduction To Software Engineering Ppt.
I think that it is important for software engineers to think about the wider implications of their work. This chapter also introduces three case studies that I use in the book, namely a system for managing records of patients undergoing treatment for mental health problems, a control system for a portable insulin pump and a wilderness weather system.
Chapters 2 and 3 cover software engineering processes and agile development. In Chapter 2, I introduce commonly used generic software process models, such as the waterfall model, and I discuss the basic activities that are part of these processes. Chapter 3 supplements this
with a discussion of agile development methods for software engineering.

I mostly use Extreme Programming as an example of an agile method but also briefly introduce Scrum in this chapter.

The remainder of the chapters in this part is extended descriptions of the software process activities that will be introduced in Chapter 2. Chapter 4 covers the critically important topic of requirements engineering, where the requirements for what a system should do are defined. Chapter 5 introduces system modeling using the UML, where I focus on the use of use case diagrams, class diagrams, sequence diagrams, and state diagrams for modeling a software system. Chapter 6 introduces architectural design and I discuss the importance of architecture and the use of architectural patterns in software design.
Chapter 7 introduces object-oriented design and the use of design patterns. I also introduce important implementation issues here—reuse, configuration management, and host-target development and discuss open source development. Chapter 8 focuses on software testing from unit testing during system development to the testing of software releases. I also discuss the use of test-driven development—an approach pioneered in agile methods but which has wide applicability. Finally, Chapter 9 presents an overview of software evolution issues. I cover evolution processes, software maintenance, and legacy system management.

Introduction To Software Engineering Chapters and  Sections

Table Of Contents For Introduction To Software Engineering Ppt

Part 1 Introduction to Software Engineering

Chapter 1 Introduction

Professional software development
Software engineering ethics
Case studies

Chapter 2 Software processes

Software process models
Process activities
Coping with change
The rational unified process

Chapter 3 Agile software development

Agile methods
Plan-driven and agile development
Extreme programming
Agile project management
Scaling agile methods

Chapter 4 Requirements engineering

Functional and non-functional requirements
The software requirements document
Requirements specification
Requirements engineering processes
Requirements elicitation and analysis
Requirements validation
Requirements management

Chapter 5 System modeling

Context models
Interaction models
Structural models
Behavioral models
Model-driven engineering

Chapter 6 Architectural design

Architectural design decisions
Architectural views
Architectural patterns
Application architectures

Chapter 7 Design and implementation

Object-oriented design using the UML
Design patterns
Implementation issues
Open source development

Chapter 8 Software testing

Development testing
Test-driven development
Release testing
User testing

Chapter 9 Software evolution

Evolution processes
Program evolution dynamics
Software maintenance
Legacy system management

Part 2 Dependability and Security
Chapter 10 Sociotechnical systems

Complex systems
Systems engineering
System procurement
System development
System operation

Chapter 11 Dependability and security

Dependability properties
Availability and reliability

Chapter 12 Dependability and security specification

Risk-driven requirements specification
Safety specification
Reliability specification
Security specification
Formal specification

Chapter 13 Dependability engineering

Redundancy and diversity
Dependable processes
Dependable system architectures
Dependable programming

Chapter 14 Security engineering

Security risk management
Design for security
System survivability

Chapter 15 Dependability and security assurance

Static analysis
Reliability testing
Security testing
Process assurance
Safety and dependability cases

Part 3 Advanced Software Engineering
Chapter 16 Software reuse

The reuse landscape
Application frameworks
Software product lines
COTS product reuse

Chapter 17 Component-based software engineering

Components and component models
CBSE processes
Component composition

Chapter 18 Distributed software engineering

Distributed systems issues
Client-server computing
Architectural patterns for distributed systems
Software as a service

Chapter 19 Service-oriented architecture

Services as reusable components
Service engineering
Software development with services

Chapter 20 Embedded software

Embedded systems design
Architectural patterns
Timing analysis
Real-time operating systems

Chapter 21 Aspect-oriented software engineering

The separation of concerns
Aspects, join points and pointcuts
Software engineering with aspects

Part 4 Software Management
Chapter 22 Project management

Risk management
Managing people

Chapter 23 Project planning

Software pricing
Plan-driven development
Project scheduling
Agile planning
Estimation techniques

Chapter 24 Quality management

Software quality
Software standards
Reviews and inspections
Software measurement and metrics

Chapter 25 Configuration management

Change management
Version management
System building
Release management

Chapter 26 Process improvement

The process improvement process
Process measurement
Process analysis
Process change
The CMMI process improvement framework

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